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Challenges & Solutions

  • Challenge: Building a responsive isometric grid system with intuitive asset placement. Solution: Implemented grid snapping and interaction logic using Cocos’s 2D/3D hybrid capabilities, ensuring reliable user input and asset alignment.

  • Challenge: Delivering smooth performance for an embedded browser game. Solution: Optimized sprite sheets, minimized asset sizes, and avoided real-time backend calls during the prototype phase to maintain speed and responsiveness.

  • Challenge: Balancing feature scope with tight delivery timelines. Solution: Focused on delivering a polished core interaction loop (room selection, asset placement, avatar customization), while documenting and deferring advanced features like social tools and blockchain integration.

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Last updated 2 months ago

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